![]() ![]() Replacing the elementary school vision is the player witnessing the burial of an unknown person in a decaying field, though it can be implied that it is his own. It is suggested that the protagonist may have escaped the confines of the asylum to pursue further acts of violence.ĭue to the controversy surrounding the game's release, along with numerous, unrelated American school shootings in the years following, the 2016 redux of the game's ending has been changed. ![]() ![]() Upon completion of the credits, manic cackling can be heard as the screen fades to black. Amid distorted audio, the psychologist gives a final remark: "We may never know exactly what set him off, but rest assured we will have plenty of time to study him". The lack of any mentions to military interference with the civilian population strongly implies that the Postal Dude's murders were the result of his own paranoid delusions. A disembodied voice, possibly a psychologist, gives a report on the protagonist's mental state: He suggests that the stress of urban life may have been the root cause of his rampage, probing him to " go postal". Suffering a mental breakdown amidst innocent laughter, he finds himself restrained in a mental asylum as hellish images cover the screen: A body bound to chains in a corridor, the protagonist in a straight-jacket curled in the fetal position a close-up of his face (albeit covered by bindings) and the door to his cell numbered 593. Despite his best efforts, his weapons have no effect on the children. During the course of the gameplay, a voice in the protagonist's head (voiced by Rick Hunter) can be heard taunting his victims through cryptic absurdity, often through consecutive kills or when switching through the player's arsenal.Īfter raiding the Air Force Base, he is shown attempting to massacre an elementary school. He fights his way from his house to an Air Force Base through various locations, including a ghetto, train station, trailer park, truck stop, and an ostrich farm. He believes the United States Air Force is releasing an airborne agent upon his town of Paradise and that he is the only individual unaffected by the ensuing "hate plague". Even if the player is dead, they may still exit the level as long as the required number of hostiles have been killed.Ī man referred to simply as the "Postal Dude" has been evicted from his home. Only then the exit to the next level is activated. Contrary to first-person shooters, however, the goal is not to stay alive and just reach the next level, but to kill a given percentage of the armed NPCs on the map.Although it serves no practical purpose, the player can conceal their weapons by pressing the tilde key. The default weapon is a weak machine gun with unlimited ammo. There are eight weapon slots, each with a fixed amount of maximum ammo.The player, therefore, must always be aware of the direction the character is facing, which can be difficult to some players on the isometric maps. Movement is always relative to the orientation of the player character (named "The Postal Dude").Gameplay and interface are similar to first-person shooters of the time in most, but not on all counts: Postal is a 3D shooter with mainly isometric, but also some top-down levels featuring hand-painted backgrounds. ![]()
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